TRE (I) was a success . . . depending on how you define it, but the majority agree, hope or guess.
I could've just gone on and thrown in a new plan of attack since there are only so many ways to get a list of questions and edit their tags and stuff, but I first wanted to see what you guys find fun.
There are things we learned from TRE (I). There were so many good things about it it's not worth cluttering up space to list them first, so instead I try to comment on the holes of our work. Here's my commentary:
- Maybe the stat page did it, or maybe this was the nature of the event, but it occurs to me that a lot of questions could have had their grammar, formatting etc. improved that were only bumped because of the tags. Ideally, this time we should design the event in a way that encourages quality edits rather than increasing the quantity of the edits.
- It feels like we were very inconsistent with when and how we should review edits. Some people didn't get to review at all, and some people (including me) got review-capped. Also, some edits that shouldn't have passed did. I think we should be more elaborate on what edits we're looking for to avoid this. Also, I may need to come up with yet another genius™ plan so that we encourage more editing than reviewing, and also everyone almost gets their fair share of review points for teh badgez.
- One good thing about TRE was that despite the name, we got to do many additional things: We flagged bad answers or comment noise, we closed some questions, some upvotes and downvotes were given and a bunch of other things, thanks to nice users like Jan. It probably would've been much more effective if we had planned for this earlier.
My jaw hurts now, I'll perhaps come back later to edit in some more rant. For now, let's remember that we apparently need to come up with something to fill those holes in this TRE.
So in the answers below, you can write about one or more of these things: (The more the merrier)
- What you liked/disliked most about TRE
- An idea of how any part of TRE (II) should go (any aspects of its process; I'm not asking for a full-scale invasion plan. You can talk about the time of the event, its frequency, or its process)
- What our main aim should be; if we do need to focus on something important about tags
- The biggest problem of our current tagging system in your opinion, if there are any
- Any additional commentary or your opinion on how we can make things more fun (answers to the likes of "how can we attract more users?")